Just finished work on Zack Snyders upcoming Batman v Superman: Dawn of Justice (2016)
Can't post much besides this image from Mr. Snyder, but it's enough to clearly show all the work involved; plus or minus a few hard surface pieces ; ) Sorry Bats, until 2016.
Playable Mech | Background vehicles, Guns + items
Client: Adhesive Games
Gameplay: " The L2 Moke (scout) was first produced to help offset the heavy cost of war. Knowing that Scouts rarely returned from reconnaissance missions, the design recycled parts from salvaged shuttle wreckage scavenged from the dead zone. This model was eventually updated to a more streamlined version, but the iconic cylindrical fuel canister style cockpit was preserved and is often outfitted as a tribute to the brave Scouts who gave their lives during the course of battle."
Here are some examples of work I had a chance to contribute to X-Men: Days of Future Past. More to come, stay tuned
Director Joseph Kosinski fashions a futuristic tale set sixty years after alien invaders have ransacked earth.
These are some of the concepts for the "scavs" I had a privilege to partake in designing at Ironhead Studio. All of the Scav costumes were designed and constructed at Ironhead including the 2 main Scav characters, General Sykes (Nikolaj Coster-Waldau) and Beech (Morgan Freeman). In addition to doing concept, I was brought in to help 3D model, texture, and render some of the assets used for their costumes for rapid prototyping.
Castor and Pollux
Client: Daft Punk | Kid Cudi | DESTROID
3D prototype costume to bring a 2-dimensional game character to life. Sword was engineered to be built in 9 separate pieces due to printing limitations. Likewise, pieces longer than 11 inches in length were modeled in parts, with added keys to assist with assembly and masking for final paint job.
Sketches remain dormant or inactive until they've met the proper conditions to begin the germination process.
In collaboration with singer, songwriter, producer most famously known as the founding member of The Black Eyed Peas. Will. I. Am. builds momentum towards the release of his new sci-fi comic concept ‘wizards and robots’, will.i.am and his collaborative partner, intel futurist brian david johnson enlisted american digital creative agency struck to realize his vision of a graphic novel.
Developed in conjunction with ironhead studio, the team built the concept of the franchise and produced content that outlines the story of a battle between wizards and robots spanning from the 15th to 31st century.
Stay tuned, more to come!